Challenging Wii 01/31/2009
 

Though it's an Elebits game in every superficial respect, Elebits. The Adventures of Kai and Zero" shares not anything in common with the Nintendo Wii game that birthed the franchise. That game was an original action/puzzle game that had you using the Wiimote to knock over furniture and play virtual hide and seek, while "Zero" translates some of the same concepts into a far more customary, two-dimensional adventure game in the "Legend of Zelda" vein.
It works, in spite of itself sometimes, and it allows the series to spread its ever-deepening mythology to systems that can't do what the Wii can and can do things the Wii cannot. For the most part, past some encounters, that's how you play: Find the hiding Elebits, amass energy, and use your team of Omegas to ward off small enemies and solve puzzles that hamper your progress. But again, it works. "Zero" doesn't throw a lot of frantic action your way, but the puzzles are planned well - neither ridiculously easy nor gratuitously cryptic in their riddle.

 


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